From the mind of Mary Borsellino comes Psychopomp High, a story of love and identity set in a high school of the dead. Caleb is a psychopomp with no memory of who he was in life. It doesn’t take him long to meet and befriend Luke and Marcella, two fellow psychopomps with their own secrets.
Psychopomp High plays in a straightforward manner. Stick with either Luke or Marcella to find out their stories and learn Caleb’s role in the afterlife, initiating a romance along the way. It’s when Caleb’s alone though that bad things start happening. What really catches my interest is the suggestion of a fully realized world underlying a short game. Luke isn’t human, Marcella wasn’t always, and Caleb…well, he’s something else entirely. Luke, Marcella, and Caleb look and behave human, but the game makes it clear that this comes more from a longing to be human more than anything, taking the time to deconstruct shallowly even the standard high school setting. After all, the game points out, why exactly would dead teenagers go to school?
Despite the somberness of the premise–dead teenagers! amnesia! revenge!–Psychopomp High is a breezy, sincere addition to the visual novel genre, with an intriguing hint of darkness underneath the bright colors.
So that’s pretty spectacular. SPEAKING OF SPECTACLE, if you live in Melbourne and are free on the 7th of June at 3pm, come to the launch of my newest novel, Thrive, at the Ether Conference Centre on Little Bourke st (between Swanston and Elizabeth).
Bring your friends! Bring your frenemies! Bring randoms off the street! BRING YOURSELF! please for the love of heck bring yourself i’m terrified nobody’s going to come
Over the past weekend I did presenter, panelist, and moderator duties across a wide variety of sessions at the Room 801 convention/conference in Sydney. It was a fantastic experience and I was glad to be involved with such a vibrant, positive event for the second year running.
One of the sessions I presented was a preview of the Dramatical Murder fangame I’m involved with making, Chequerboard Blues. I’m responsible for scripting and dialog on the project, which should be out later this year.
The audience response to the game preview was enthusiastic and positive, which made for a great first outing! I love this game, and can’t wait to share it with everyone.
A couple of weeks ago I visited the Hobbiton location in New Zealand, and 33 is the age where hobbits come of age, and I turn 33 at the end of this week, and so for these rather tenuous reasons here are 33 pictures of Hobbiton.
A little girl protected and raised under the watchful eyes of Lestat and Louis finally has the chance to grow up.
Prince Lestat is, aptly for a book with the title of a royal heir in its name, a book about lineages. Of genetics, cultures, histories, wealth, secrets, knowledge. Parents and children, for better or for worse. Over and over, Prince Lestat is a book about parents and children, and how children are heirs to the world their parents provide them.
In Eric Diaz’s review of the book he notes that among all the reunions, resurrections, and second chances in the story, Claudia remains absent: “Some deaths, it seems, are sacred.” This is a particularly noteworthy observation for those who’ve read the interim Chronicles, where Claudia’s spectre has been conjured up in various roles by the narrative, a spirit that seems unable to stay quiet for very long over the series.